Bullet Collision Detection & Physics Library
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#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btTransform.h"
#include "btDiscreteCollisionDetectorInterface.h"
Go to the source code of this file.
Classes | |
struct | btPolyhedralContactClipping |
Typedefs | |
typedef btAlignedObjectArray < btVector3 > | btVertexArray |
typedef btAlignedObjectArray<btVector3> btVertexArray |
Definition at line 28 of file btPolyhedralContactClipping.h.