18 #ifndef BT_SHAPE_HULL_H 
   19 #define BT_SHAPE_HULL_H 
   47         int numTriangles () 
const;
 
   48         int numVertices () 
const;
 
   49         int numIndices () 
const;
 
   53                 return &m_vertices[0];
 
   61 #endif //BT_SHAPE_HULL_H 
unsigned int m_numIndices
 
const unsigned int * getIndexPointer() const 
 
btShapeHull implemented by John McCutchan. 
 
btAlignedObjectArray< unsigned int > m_indices
 
The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape...
 
const btVector3 * getVertexPointer() const 
 
const btConvexShape * m_shape
 
btVector3 can be used to represent 3D points and vectors. 
 
#define ATTRIBUTE_ALIGNED16(a)
 
#define BT_DECLARE_ALIGNED_ALLOCATOR()
 
btAlignedObjectArray< btVector3 > m_vertices
 
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...