Bullet Collision Detection & Physics Library
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#include <windows.h>
#include <crtdbg.h>
#include <d3d11.h>
#include <d3dx11.h>
#include <d3dcompiler.h>
Go to the source code of this file.
Classes | |
class | btDX11Buffer< ElementType > |
DX11 Buffer that tracks a host buffer on use to ensure size-correctness. More... | |
Macros | |
#define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } |
#define SAFE_RELEASE | ( | p | ) | { if(p) { (p)->Release(); (p)=NULL; } } |
Definition at line 26 of file btSoftBodySolverBuffer_DX11.h.