Bullet Collision Detection & Physics Library
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#include <btSoftBodySolver_OpenCL.h>
Public Member Functions | |
CLFunctions (cl_command_queue cqCommandQue, cl_context cxMainContext) | |
int | getKernelCompilationFailures () const |
virtual cl_kernel | compileCLKernelFromString (const char *kernelSource, const char *kernelName, const char *additionalMacros, const char *srcFileNameForCaching) |
Compile a compute shader kernel from a string and return the appropriate cl_kernel object. More... | |
void | clearKernelCompilationFailures () |
Protected Attributes | |
cl_command_queue | m_cqCommandQue |
cl_context | m_cxMainContext |
int | m_kernelCompilationFailures |
Definition at line 29 of file btSoftBodySolver_OpenCL.h.
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inline |
Definition at line 39 of file btSoftBodySolver_OpenCL.h.
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inline |
Definition at line 56 of file btSoftBodySolver_OpenCL.h.
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virtual |
Compile a compute shader kernel from a string and return the appropriate cl_kernel object.
Definition at line 1538 of file btSoftBodySolver_OpenCL.cpp.
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inline |
Definition at line 46 of file btSoftBodySolver_OpenCL.h.
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protected |
Definition at line 32 of file btSoftBodySolver_OpenCL.h.
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protected |
Definition at line 33 of file btSoftBodySolver_OpenCL.h.
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protected |
Definition at line 35 of file btSoftBodySolver_OpenCL.h.