Bullet Collision Detection & Physics Library
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The btConvex2dShape allows to use arbitrary convex shapes as 2d convex shapes, with the Z component assumed to be 0. More...
#include <btConvex2dShape.h>
Public Member Functions | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btConvex2dShape (btConvexShape *convexChildShape) | |
virtual | ~btConvex2dShape () |
virtual btVector3 | localGetSupportingVertexWithoutMargin (const btVector3 &vec) const |
virtual btVector3 | localGetSupportingVertex (const btVector3 &vec) const |
virtual void | batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const |
virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const |
btConvexShape * | getChildShape () |
const btConvexShape * | getChildShape () const |
virtual const char * | getName () const |
void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version More... | |
virtual void | getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
virtual void | setLocalScaling (const btVector3 &scaling) |
virtual const btVector3 & | getLocalScaling () const |
virtual void | setMargin (btScalar margin) |
virtual btScalar | getMargin () const |
virtual int | getNumPreferredPenetrationDirections () const |
virtual void | getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const |
Public Member Functions inherited from btConvexShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btConvexShape () | |
not supported on IBM SDK, until we fix the alignment of btVector3 More... | |
virtual | ~btConvexShape () |
btVector3 | localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const |
btVector3 | localGetSupportVertexNonVirtual (const btVector3 &vec) const |
btScalar | getMarginNonVirtual () const |
void | getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
virtual void | project (const btTransform &trans, const btVector3 &dir, btScalar &min, btScalar &max) const |
Public Member Functions inherited from btCollisionShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btCollisionShape () | |
virtual | ~btCollisionShape () |
virtual void | getBoundingSphere (btVector3 ¢er, btScalar &radius) const |
virtual btScalar | getAngularMotionDisc () const |
getAngularMotionDisc returns the maximus radius needed for Conservative Advancement to handle time-of-impact with rotations. More... | |
virtual btScalar | getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const |
void | calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const |
calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative More... | |
bool | isPolyhedral () const |
bool | isConvex2d () const |
bool | isConvex () const |
bool | isNonMoving () const |
bool | isConcave () const |
bool | isCompound () const |
bool | isSoftBody () const |
bool | isInfinite () const |
isInfinite is used to catch simulation error (aabb check) More... | |
int | getShapeType () const |
virtual btVector3 | getAnisotropicRollingFrictionDirection () const |
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example More... | |
void | setUserPointer (void *userPtr) |
optional user data pointer More... | |
void * | getUserPointer () const |
virtual int | calculateSerializeBufferSize () const |
virtual const char * | serialize (void *dataBuffer, btSerializer *serializer) const |
fills the dataBuffer and returns the struct name (and 0 on failure) More... | |
virtual void | serializeSingleShape (btSerializer *serializer) const |
Private Attributes | |
btConvexShape * | m_childConvexShape |
Additional Inherited Members | |
Protected Attributes inherited from btCollisionShape | |
int | m_shapeType |
void * | m_userPointer |
The btConvex2dShape allows to use arbitrary convex shapes as 2d convex shapes, with the Z component assumed to be 0.
For 2d boxes, the btBox2dShape is recommended.
Definition at line 24 of file btConvex2dShape.h.
btConvex2dShape::btConvex2dShape | ( | btConvexShape * | convexChildShape | ) |
Definition at line 18 of file btConvex2dShape.cpp.
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Definition at line 24 of file btConvex2dShape.cpp.
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Implements btConvexShape.
Definition at line 35 of file btConvex2dShape.cpp.
btConvex2dShape::BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) |
this linear upscaling is not realistic, but we don't deal with large mass ratios...
Implements btCollisionShape.
Definition at line 47 of file btConvex2dShape.cpp.
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getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
Implements btConvexShape.
Definition at line 55 of file btConvex2dShape.cpp.
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Implements btConvexShape.
Definition at line 60 of file btConvex2dShape.cpp.
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Definition at line 44 of file btConvex2dShape.h.
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Definition at line 49 of file btConvex2dShape.h.
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Implements btConvexShape.
Definition at line 70 of file btConvex2dShape.cpp.
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Implements btConvexShape.
Definition at line 79 of file btConvex2dShape.cpp.
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Implements btCollisionShape.
Definition at line 54 of file btConvex2dShape.h.
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Implements btConvexShape.
Definition at line 84 of file btConvex2dShape.cpp.
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Implements btConvexShape.
Definition at line 89 of file btConvex2dShape.cpp.
Implements btConvexShape.
Definition at line 41 of file btConvex2dShape.cpp.
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Implements btConvexShape.
Definition at line 30 of file btConvex2dShape.cpp.
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Implements btConvexShape.
Definition at line 65 of file btConvex2dShape.cpp.
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Implements btConvexShape.
Definition at line 75 of file btConvex2dShape.cpp.
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Definition at line 26 of file btConvex2dShape.h.