SoftBody class to maintain information about a soft body instance within a solver.
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#include <btSoftBodySolver_DX11.h>
SoftBody class to maintain information about a soft body instance within a solver.
This data addresses the main solver arrays.
Definition at line 139 of file btSoftBodySolver_DX11.h.
btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::btAcceleratedSoftBodyInterface |
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btSoftBody * |
softBody | ) |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getFirstLink |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getFirstTriangle |
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const |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getFirstVertex |
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const |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getMaxLinks |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getMaxTriangles |
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const |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getMaxVertices |
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const |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getNumLinks |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getNumTriangles |
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const |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getNumVertices |
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const |
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btSoftBody* btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::getSoftBody |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setFirstLink |
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int |
firstLink | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setFirstTriangle |
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int |
firstTriangle | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setFirstVertex |
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int |
firstVertex | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setMaxLinks |
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int |
maxLinks | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setMaxTriangles |
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int |
maxTriangles | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setMaxVertices |
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int |
maxVertices | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setNumLinks |
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int |
numLinks | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setNumTriangles |
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int |
numTriangles | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::setNumVertices |
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int |
numVertices | ) |
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void btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::updateBounds |
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const btVector3 & |
lowerBound, |
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const btVector3 & |
upperBound |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_firstLink |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_firstTriangle |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_firstVertex |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_maxLinks |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_maxTriangles |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_maxVertices |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_numLinks |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_numTriangles |
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int btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_numVertices |
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btSoftBody* btDX11SoftBodySolver::btAcceleratedSoftBodyInterface::m_softBody |
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The documentation for this class was generated from the following files: