Bullet Collision Detection & Physics Library
Public Member Functions | Public Attributes | List of all members
btSoftBodyCollisionShape Class Reference

#include <btSoftBodyInternals.h>

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Public Member Functions

 btSoftBodyCollisionShape (btSoftBody *backptr)
 
virtual ~btSoftBodyCollisionShape ()
 
void processAllTriangles (btTriangleCallback *, const btVector3 &, const btVector3 &) const
 
virtual void getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
 getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t. More...
 
virtual void setLocalScaling (const btVector3 &)
 
virtual const btVector3getLocalScaling () const
 
virtual void calculateLocalInertia (btScalar, btVector3 &) const
 
virtual const char * getName () const
 
- Public Member Functions inherited from btConcaveShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 
 btConcaveShape ()
 
virtual ~btConcaveShape ()
 
virtual btScalar getMargin () const
 
virtual void setMargin (btScalar collisionMargin)
 
- Public Member Functions inherited from btCollisionShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 
 btCollisionShape ()
 
virtual ~btCollisionShape ()
 
virtual void getBoundingSphere (btVector3 &center, btScalar &radius) const
 
virtual btScalar getAngularMotionDisc () const
 getAngularMotionDisc returns the maximus radius needed for Conservative Advancement to handle time-of-impact with rotations. More...
 
virtual btScalar getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const
 
void calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
 calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative More...
 
bool isPolyhedral () const
 
bool isConvex2d () const
 
bool isConvex () const
 
bool isNonMoving () const
 
bool isConcave () const
 
bool isCompound () const
 
bool isSoftBody () const
 
bool isInfinite () const
 isInfinite is used to catch simulation error (aabb check) More...
 
int getShapeType () const
 
virtual btVector3 getAnisotropicRollingFrictionDirection () const
 the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example More...
 
void setUserPointer (void *userPtr)
 optional user data pointer More...
 
void * getUserPointer () const
 
virtual int calculateSerializeBufferSize () const
 
virtual const char * serialize (void *dataBuffer, btSerializer *serializer) const
 fills the dataBuffer and returns the struct name (and 0 on failure) More...
 
virtual void serializeSingleShape (btSerializer *serializer) const
 

Public Attributes

btSoftBodym_body
 

Additional Inherited Members

- Protected Attributes inherited from btConcaveShape
btScalar m_collisionMargin
 
- Protected Attributes inherited from btCollisionShape
int m_shapeType
 
void * m_userPointer
 

Detailed Description

Definition at line 49 of file btSoftBodyInternals.h.

Constructor & Destructor Documentation

btSoftBodyCollisionShape::btSoftBodyCollisionShape ( btSoftBody backptr)
inline

Definition at line 54 of file btSoftBodyInternals.h.

virtual btSoftBodyCollisionShape::~btSoftBodyCollisionShape ( )
inlinevirtual

Definition at line 60 of file btSoftBodyInternals.h.

Member Function Documentation

virtual void btSoftBodyCollisionShape::calculateLocalInertia ( btScalar  ,
btVector3  
) const
inlinevirtual

not yet

Implements btCollisionShape.

Definition at line 103 of file btSoftBodyInternals.h.

virtual void btSoftBodyCollisionShape::getAabb ( const btTransform t,
btVector3 aabbMin,
btVector3 aabbMax 
) const
inlinevirtual

getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.

Implements btCollisionShape.

Definition at line 72 of file btSoftBodyInternals.h.

virtual const btVector3& btSoftBodyCollisionShape::getLocalScaling ( ) const
inlinevirtual

Implements btCollisionShape.

Definition at line 98 of file btSoftBodyInternals.h.

virtual const char* btSoftBodyCollisionShape::getName ( ) const
inlinevirtual

Implements btCollisionShape.

Definition at line 108 of file btSoftBodyInternals.h.

void btSoftBodyCollisionShape::processAllTriangles ( btTriangleCallback ,
const btVector3 ,
const btVector3  
) const
inlinevirtual

Implements btConcaveShape.

Definition at line 65 of file btSoftBodyInternals.h.

virtual void btSoftBodyCollisionShape::setLocalScaling ( const btVector3 )
inlinevirtual

na

Implements btCollisionShape.

Definition at line 94 of file btSoftBodyInternals.h.

Member Data Documentation

btSoftBody* btSoftBodyCollisionShape::m_body

Definition at line 52 of file btSoftBodyInternals.h.


The documentation for this class was generated from the following file: