Bullet Collision Detection & Physics Library
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original version written by Erwin Coumans, October 2013 More...
#include <btSolveProjectedGaussSeidel.h>
Public Member Functions | |
virtual bool | solveMLCP (const btMatrixXu &A, const btVectorXu &b, btVectorXu &x, const btVectorXu &lo, const btVectorXu &hi, const btAlignedObjectArray< int > &limitDependency, int numIterations, bool useSparsity=true) |
Public Member Functions inherited from btMLCPSolverInterface | |
virtual | ~btMLCPSolverInterface () |
original version written by Erwin Coumans, October 2013
Definition at line 23 of file btSolveProjectedGaussSeidel.h.
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inlinevirtual |
Implements btMLCPSolverInterface.
Definition at line 26 of file btSolveProjectedGaussSeidel.h.