Bullet Collision Detection & Physics Library
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do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
#include <btCollisionObject.h>
Public Attributes | |
void * | m_broadphaseHandle |
void * | m_collisionShape |
btCollisionShapeData * | m_rootCollisionShape |
char * | m_name |
btTransformFloatData | m_worldTransform |
btTransformFloatData | m_interpolationWorldTransform |
btVector3FloatData | m_interpolationLinearVelocity |
btVector3FloatData | m_interpolationAngularVelocity |
btVector3FloatData | m_anisotropicFriction |
float | m_contactProcessingThreshold |
float | m_deactivationTime |
float | m_friction |
float | m_rollingFriction |
float | m_restitution |
float | m_hitFraction |
float | m_ccdSweptSphereRadius |
float | m_ccdMotionThreshold |
int | m_hasAnisotropicFriction |
int | m_collisionFlags |
int | m_islandTag1 |
int | m_companionId |
int | m_activationState1 |
int | m_internalType |
int | m_checkCollideWith |
char | m_padding [4] |
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition at line 524 of file btCollisionObject.h.
int btCollisionObjectFloatData::m_activationState1 |
Definition at line 550 of file btCollisionObject.h.
btVector3FloatData btCollisionObjectFloatData::m_anisotropicFriction |
Definition at line 535 of file btCollisionObject.h.
void* btCollisionObjectFloatData::m_broadphaseHandle |
Definition at line 526 of file btCollisionObject.h.
float btCollisionObjectFloatData::m_ccdMotionThreshold |
Definition at line 544 of file btCollisionObject.h.
float btCollisionObjectFloatData::m_ccdSweptSphereRadius |
Definition at line 543 of file btCollisionObject.h.
int btCollisionObjectFloatData::m_checkCollideWith |
Definition at line 552 of file btCollisionObject.h.
int btCollisionObjectFloatData::m_collisionFlags |
Definition at line 547 of file btCollisionObject.h.
void* btCollisionObjectFloatData::m_collisionShape |
Definition at line 527 of file btCollisionObject.h.
int btCollisionObjectFloatData::m_companionId |
Definition at line 549 of file btCollisionObject.h.
float btCollisionObjectFloatData::m_contactProcessingThreshold |
Definition at line 536 of file btCollisionObject.h.
float btCollisionObjectFloatData::m_deactivationTime |
Definition at line 537 of file btCollisionObject.h.
float btCollisionObjectFloatData::m_friction |
Definition at line 538 of file btCollisionObject.h.
int btCollisionObjectFloatData::m_hasAnisotropicFriction |
Definition at line 546 of file btCollisionObject.h.
float btCollisionObjectFloatData::m_hitFraction |
Definition at line 542 of file btCollisionObject.h.
int btCollisionObjectFloatData::m_internalType |
Definition at line 551 of file btCollisionObject.h.
btVector3FloatData btCollisionObjectFloatData::m_interpolationAngularVelocity |
Definition at line 534 of file btCollisionObject.h.
btVector3FloatData btCollisionObjectFloatData::m_interpolationLinearVelocity |
Definition at line 533 of file btCollisionObject.h.
btTransformFloatData btCollisionObjectFloatData::m_interpolationWorldTransform |
Definition at line 532 of file btCollisionObject.h.
int btCollisionObjectFloatData::m_islandTag1 |
Definition at line 548 of file btCollisionObject.h.
char* btCollisionObjectFloatData::m_name |
Definition at line 529 of file btCollisionObject.h.
char btCollisionObjectFloatData::m_padding[4] |
Definition at line 553 of file btCollisionObject.h.
float btCollisionObjectFloatData::m_restitution |
Definition at line 541 of file btCollisionObject.h.
float btCollisionObjectFloatData::m_rollingFriction |
Definition at line 539 of file btCollisionObject.h.
btCollisionShapeData* btCollisionObjectFloatData::m_rootCollisionShape |
Definition at line 528 of file btCollisionObject.h.
btTransformFloatData btCollisionObjectFloatData::m_worldTransform |
Definition at line 531 of file btCollisionObject.h.