Bullet Collision Detection & Physics Library
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#include <btSoftBodySolver_DX11.h>
Public Attributes | |
unsigned int | numNodes |
float | solverdt |
float | epsilon |
int | padding3 |
Definition at line 360 of file btSoftBodySolver_DX11.h.
float btDX11SoftBodySolver::ApplyForcesCB::epsilon |
Definition at line 364 of file btSoftBodySolver_DX11.h.
unsigned int btDX11SoftBodySolver::ApplyForcesCB::numNodes |
Definition at line 362 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::ApplyForcesCB::padding3 |
Definition at line 365 of file btSoftBodySolver_DX11.h.
float btDX11SoftBodySolver::ApplyForcesCB::solverdt |
Definition at line 363 of file btSoftBodySolver_DX11.h.