Bullet Collision Detection & Physics Library
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#include <btSoftBodySolver_DX11.h>
Public Attributes | |
unsigned int | numNodes |
float | isolverdt |
int | padding0 |
int | padding1 |
Definition at line 396 of file btSoftBodySolver_DX11.h.
float btDX11SoftBodySolver::SolveCollisionsAndUpdateVelocitiesCB::isolverdt |
Definition at line 399 of file btSoftBodySolver_DX11.h.
unsigned int btDX11SoftBodySolver::SolveCollisionsAndUpdateVelocitiesCB::numNodes |
Definition at line 398 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::SolveCollisionsAndUpdateVelocitiesCB::padding0 |
Definition at line 400 of file btSoftBodySolver_DX11.h.
int btDX11SoftBodySolver::SolveCollisionsAndUpdateVelocitiesCB::padding1 |
Definition at line 401 of file btSoftBodySolver_DX11.h.