Bullet Collision Detection & Physics Library
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btGjkEpaSolver contributed under zlib by Nathanael Presson More...
#include <btGjkEpa2.h>
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struct | sResults |
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static int | StackSizeRequirement () |
static bool | Distance (const btConvexShape *shape0, const btTransform &wtrs0, const btConvexShape *shape1, const btTransform &wtrs1, const btVector3 &guess, sResults &results) |
static bool | Penetration (const btConvexShape *shape0, const btTransform &wtrs0, const btConvexShape *shape1, const btTransform &wtrs1, const btVector3 &guess, sResults &results, bool usemargins=true) |
static btScalar | SignedDistance (const btVector3 &position, btScalar margin, const btConvexShape *shape, const btTransform &wtrs, sResults &results) |
static bool | SignedDistance (const btConvexShape *shape0, const btTransform &wtrs0, const btConvexShape *shape1, const btTransform &wtrs1, const btVector3 &guess, sResults &results) |
btGjkEpaSolver contributed under zlib by Nathanael Presson
Definition at line 31 of file btGjkEpa2.h.
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Definition at line 865 of file btGjkEpa2.cpp.
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Definition at line 903 of file btGjkEpa2.cpp.
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Definition at line 949 of file btGjkEpa2.cpp.
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Definition at line 1001 of file btGjkEpa2.cpp.
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Definition at line 859 of file btGjkEpa2.cpp.