Bullet Collision Detection & Physics Library
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#include <btSoftBody.h>
Public Types | |
enum | _ { V_Point, V_TwoSided, V_TwoSidedLiftDrag, V_OneSided, F_TwoSided, F_TwoSidedLiftDrag, F_OneSided, END } |
Definition at line 84 of file btSoftBody.h.
Enumerator | |
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V_Point | |
V_TwoSided |
Vertex normals are oriented toward velocity. |
V_TwoSidedLiftDrag |
Vertex normals are flipped to match velocity. |
V_OneSided |
Vertex normals are flipped to match velocity and lift and drag forces are applied. |
F_TwoSided |
Vertex normals are taken as it is. |
F_TwoSidedLiftDrag |
Face normals are flipped to match velocity. |
F_OneSided |
Face normals are flipped to match velocity and lift and drag forces are applied. |
END |
Face normals are taken as it is. |
Definition at line 84 of file btSoftBody.h.