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Sliders are prismatic
join restraints applied to handle points of virtual parts, which
result in constraining the point to slide along a given axis. They can be
viewed as particular cases of general prismatic joins, which allow a relative translation between two points (in the
Slider case, one of the two points is fixed, along with the sliding axis).
means that there is no translation degree of freedom left in that direction.
means
that there is no rotation degree of freedom left in the direction.
Slider objects belong to Restraint objects sets.
For the fixed point, the program automatically picks the handle of the
virtual part. The user defines the sliding direction, and as a result the
virtual part as a whole is allowed to slide along an axis parallel to the
sliding direction and passing through the fixed point.
Make sure you fixed all the
global degrees of freedom of your assembly, otherwise a global singularity
will be detected at the time of the Static Computation (such a model is
unsolvable). To allow you to easily correct the model (Static Analysis
Cases only), the singular displacement of the assembly will be simulated
and visualized after computation.
When connected to deformable bodies, the virtual part will
transmit the effect of the Slider restraint collectively to the entire
connected geometry.
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Sliders can be applied to the following types of Supports:
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This task shows how to create a
Slider on a virtual part.
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You can use the sample15.CATAnalysis
document from the samples directory for this task. Before You Begin:
Go to View -> Render Style -> Customize View and make
sure the Shading, Outlines and Materials options are active in the Custom View Modes
dialog box. |
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1. Click the Slider icon .
The Slider dialog box is displayed.
2. You can change the identifier of the Slider by editing the
Name field, if needed.
The Axis Type combo box allows you to choose between Global and
User-defined Axis
systems for entering components of the sliding axis.
| Global: if you select the Global Axis system, the components of the
sliding direction will be interpreted as relative to the fixed global
rectangular coordinate system. |
| User-defined: if you select a User-defined Axis
system, the
components of the sliding direction will be interpreted as relative to the
specified rectangular coordinate system. |
To select a User-defined Axis system, you must activate an existing
Axis by clicking
it in the features tree. Its name will then be
automatically displayed in the Current Axis field.
3. Set the Axis system.
4. In the X, Y, Z fields, enter the values corresponding to the components of the
sliding direction relative to the selected Axis System.
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| You can define the sliding direction by using the compass. The values in the
X, Y, Z fields
correspond to the direction components of the compass principal axis. |
| You can modify the compass orientation either
with the mouse or by editing the compass. |
| By applying the compass to any part geometry, you
can align the
compass directions with the implicit axis directions of that geometry:
drag the compass by
handling the red square and drop it on the appropriate surface. The normal direction to this surface defines the new
direction. Then, click on the Compass Direction
button to take this new direction into account. You can now invert the direction if
desired, by editing the values of the three components. |
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5. Select the virtual part.
A symbol representing the sliding direction is displayed on the virtual
part.
6. Modify the sliding direction orientation.
The visualized Slider symbol orientation is
automatically updated to reflect the
modifications of the compass principal direction.
7. Click OK in the Slider dialog box to create the Slider.
A Slider object appears in the specification tree under the active Restraints
objects set.
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Make sure the computation is finished before
starting any of the following operations. |
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Products
Available in
Analysis Workbench
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