Bullet Collision Detection & Physics Library
Classes | Variables
btCollisionDispatcher.cpp File Reference
#include "btCollisionDispatcher.h"
#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
#include "LinearMath/btPoolAllocator.h"
#include "BulletCollision/CollisionDispatch/btCollisionConfiguration.h"
#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
Include dependency graph for btCollisionDispatcher.cpp:

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Classes

class  btCollisionPairCallback
 interface for iterating all overlapping collision pairs, no matter how those pairs are stored (array, set, map etc) this is useful for the collision dispatcher. More...
 

Variables

int gNumManifold = 0
 

Variable Documentation

int gNumManifold = 0

Definition at line 30 of file btCollisionDispatcher.cpp.