Bullet Collision Detection & Physics Library
btGeneric6DofSpringConstraint.h
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1 /*
2 Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3 Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
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11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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14 */
15 
16 #ifndef BT_GENERIC_6DOF_SPRING_CONSTRAINT_H
17 #define BT_GENERIC_6DOF_SPRING_CONSTRAINT_H
18 
19 
20 #include "LinearMath/btVector3.h"
21 #include "btTypedConstraint.h"
23 
24 #ifdef BT_USE_DOUBLE_PRECISION
25 #define btGeneric6DofSpringConstraintData2 btGeneric6DofSpringConstraintDoubleData2
26 #define btGeneric6DofSpringConstraintDataName "btGeneric6DofSpringConstraintDoubleData2"
27 #else
28 #define btGeneric6DofSpringConstraintData2 btGeneric6DofSpringConstraintData
29 #define btGeneric6DofSpringConstraintDataName "btGeneric6DofSpringConstraintData"
30 #endif //BT_USE_DOUBLE_PRECISION
31 
32 
33 
35 
43 
45 {
46 protected:
47  bool m_springEnabled[6];
48  btScalar m_equilibriumPoint[6];
49  btScalar m_springStiffness[6];
50  btScalar m_springDamping[6]; // between 0 and 1 (1 == no damping)
51  void init();
52  void internalUpdateSprings(btConstraintInfo2* info);
53 public:
54 
56 
57  btGeneric6DofSpringConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
58  btGeneric6DofSpringConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
59  void enableSpring(int index, bool onOff);
60  void setStiffness(int index, btScalar stiffness);
61  void setDamping(int index, btScalar damping);
62  void setEquilibriumPoint(); // set the current constraint position/orientation as an equilibrium point for all DOF
63  void setEquilibriumPoint(int index); // set the current constraint position/orientation as an equilibrium point for given DOF
64  void setEquilibriumPoint(int index, btScalar val);
65 
66  virtual void setAxis( const btVector3& axis1, const btVector3& axis2);
67 
68  virtual void getInfo2 (btConstraintInfo2* info);
69 
70  virtual int calculateSerializeBufferSize() const;
72  virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
73 
74 };
75 
76 
78 {
80 
84  float m_springDamping[6];
85 };
86 
88 {
90 
92  double m_equilibriumPoint[6];
93  double m_springStiffness[6];
94  double m_springDamping[6];
95 };
96 
97 
99 {
100  return sizeof(btGeneric6DofSpringConstraintData2);
101 }
102 
104 SIMD_FORCE_INLINE const char* btGeneric6DofSpringConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
105 {
107  btGeneric6DofConstraint::serialize(&dof->m_6dofData,serializer);
108 
109  int i;
110  for (i=0;i<6;i++)
111  {
112  dof->m_equilibriumPoint[i] = m_equilibriumPoint[i];
113  dof->m_springDamping[i] = m_springDamping[i];
114  dof->m_springEnabled[i] = m_springEnabled[i]? 1 : 0;
115  dof->m_springStiffness[i] = m_springStiffness[i];
116  }
118 }
119 
120 #endif // BT_GENERIC_6DOF_SPRING_CONSTRAINT_H
121 
btGeneric6DofConstraint between two rigidbodies each with a pivotpoint that descibes the axis locatio...
#define SIMD_FORCE_INLINE
Definition: btScalar.h:58
#define btGeneric6DofSpringConstraintData2
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
The btRigidBody is the main class for rigid body objects.
Definition: btRigidBody.h:59
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:59
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
#define btGeneric6DofSpringConstraintDataName
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition: btScalar.h:357
Generic 6 DOF constraint that allows to set spring motors to any translational and rotational DOF...
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:266