Bullet Collision Detection & Physics Library
Macros | Variables
btHingeConstraint.cpp File Reference
#include "btHingeConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h"
#include "LinearMath/btMinMax.h"
#include <new>
#include "btSolverBody.h"
Include dependency graph for btHingeConstraint.cpp:

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Macros

#define HINGE_USE_OBSOLETE_SOLVER   false
 
#define HINGE_USE_FRAME_OFFSET   true
 

Variables

static btVector3 vHinge (0, 0, btScalar(1))
 

Macro Definition Documentation

#define HINGE_USE_FRAME_OFFSET   true

Definition at line 29 of file btHingeConstraint.cpp.

#define HINGE_USE_OBSOLETE_SOLVER   false

Definition at line 27 of file btHingeConstraint.cpp.

Variable Documentation

btVector3 vHinge(0, 0, btScalar(1))
static