Bullet Collision Detection & Physics Library
btPoint2PointConstraint.cpp
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 
19 #include <new>
20 
21 
22 
23 
24 
26 :btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA,rbB),m_pivotInA(pivotInA),m_pivotInB(pivotInB),
27 m_flags(0),
28 m_useSolveConstraintObsolete(false)
29 {
30 
31 }
32 
33 
35 :btTypedConstraint(POINT2POINT_CONSTRAINT_TYPE,rbA),m_pivotInA(pivotInA),m_pivotInB(rbA.getCenterOfMassTransform()(pivotInA)),
36 m_flags(0),
37 m_useSolveConstraintObsolete(false)
38 {
39 
40 }
41 
43 {
44 
46  {
48 
49  btVector3 normal(0,0,0);
50 
51  for (int i=0;i<3;i++)
52  {
53  normal[i] = 1;
54  new (&m_jac[i]) btJacobianEntry(
59  normal,
61  m_rbA.getInvMass(),
63  m_rbB.getInvMass());
64  normal[i] = 0;
65  }
66  }
67 
68 
69 }
70 
72 {
73  getInfo1NonVirtual(info);
74 }
75 
77 {
79  {
80  info->m_numConstraintRows = 0;
81  info->nub = 0;
82  } else
83  {
84  info->m_numConstraintRows = 3;
85  info->nub = 3;
86  }
87 }
88 
89 
90 
91 
93 {
95 }
96 
97 void btPoint2PointConstraint::getInfo2NonVirtual (btConstraintInfo2* info, const btTransform& body0_trans, const btTransform& body1_trans)
98 {
100 
101  //retrieve matrices
102 
103  // anchor points in global coordinates with respect to body PORs.
104 
105  // set jacobian
106  info->m_J1linearAxis[0] = 1;
107  info->m_J1linearAxis[info->rowskip+1] = 1;
108  info->m_J1linearAxis[2*info->rowskip+2] = 1;
109 
110  btVector3 a1 = body0_trans.getBasis()*getPivotInA();
111  {
112  btVector3* angular0 = (btVector3*)(info->m_J1angularAxis);
113  btVector3* angular1 = (btVector3*)(info->m_J1angularAxis+info->rowskip);
114  btVector3* angular2 = (btVector3*)(info->m_J1angularAxis+2*info->rowskip);
115  btVector3 a1neg = -a1;
116  a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2);
117  }
118 
119  info->m_J2linearAxis[0] = -1;
120  info->m_J2linearAxis[info->rowskip+1] = -1;
121  info->m_J2linearAxis[2*info->rowskip+2] = -1;
122 
123  btVector3 a2 = body1_trans.getBasis()*getPivotInB();
124 
125  {
126  // btVector3 a2n = -a2;
127  btVector3* angular0 = (btVector3*)(info->m_J2angularAxis);
128  btVector3* angular1 = (btVector3*)(info->m_J2angularAxis+info->rowskip);
129  btVector3* angular2 = (btVector3*)(info->m_J2angularAxis+2*info->rowskip);
130  a2.getSkewSymmetricMatrix(angular0,angular1,angular2);
131  }
132 
133 
134 
135  // set right hand side
136  btScalar currERP = (m_flags & BT_P2P_FLAGS_ERP) ? m_erp : info->erp;
137  btScalar k = info->fps * currERP;
138  int j;
139  for (j=0; j<3; j++)
140  {
141  info->m_constraintError[j*info->rowskip] = k * (a2[j] + body1_trans.getOrigin()[j] - a1[j] - body0_trans.getOrigin()[j]);
142  //printf("info->m_constraintError[%d]=%f\n",j,info->m_constraintError[j]);
143  }
145  {
146  for (j=0; j<3; j++)
147  {
148  info->cfm[j*info->rowskip] = m_cfm;
149  }
150  }
151 
152  btScalar impulseClamp = m_setting.m_impulseClamp;//
153  for (j=0; j<3; j++)
154  {
155  if (m_setting.m_impulseClamp > 0)
156  {
157  info->m_lowerLimit[j*info->rowskip] = -impulseClamp;
158  info->m_upperLimit[j*info->rowskip] = impulseClamp;
159  }
160  }
161  info->m_damping = m_setting.m_damping;
162 
163 }
164 
165 
166 
168 {
169  (void)timeStep;
170 
171 }
172 
175 void btPoint2PointConstraint::setParam(int num, btScalar value, int axis)
176 {
177  if(axis != -1)
178  {
180  }
181  else
182  {
183  switch(num)
184  {
185  case BT_CONSTRAINT_ERP :
187  m_erp = value;
189  break;
190  case BT_CONSTRAINT_CFM :
192  m_cfm = value;
194  break;
195  default:
197  }
198  }
199 }
200 
203 {
204  btScalar retVal(SIMD_INFINITY);
205  if(axis != -1)
206  {
208  }
209  else
210  {
211  switch(num)
212  {
213  case BT_CONSTRAINT_ERP :
216  retVal = m_erp;
217  break;
218  case BT_CONSTRAINT_CFM :
221  retVal = m_cfm;
222  break;
223  default:
225  }
226  }
227  return retVal;
228 }
229 
btScalar getInvMass() const
Definition: btRigidBody.h:267
virtual void getInfo2(btConstraintInfo2 *info)
internal method used by the constraint solver, don't use them directly
Jacobian entry is an abstraction that allows to describe constraints it can be used in combination wi...
virtual btScalar getParam(int num, int axis=-1) const
return the local value of parameter
void updateRHS(btScalar timeStep)
bool m_useSolveConstraintObsolete
for backwards compatibility during the transition to 'getInfo/getInfo2'
#define btAssert(x)
Definition: btScalar.h:101
btPoint2PointConstraint(btRigidBody &rbA, btRigidBody &rbB, const btVector3 &pivotInA, const btVector3 &pivotInB)
virtual void setParam(int num, btScalar value, int axis=-1)
override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0...
#define SIMD_INFINITY
Definition: btScalar.h:449
void getInfo2NonVirtual(btConstraintInfo2 *info, const btTransform &body0_trans, const btTransform &body1_trans)
btVector3 & getOrigin()
Return the origin vector translation.
Definition: btTransform.h:117
const btTransform & getCenterOfMassTransform() const
Definition: btRigidBody.h:353
const btVector3 & getPivotInA() const
btMatrix3x3 & getBasis()
Return the basis matrix for the rotation.
Definition: btTransform.h:112
const btVector3 & getCenterOfMassPosition() const
Definition: btRigidBody.h:348
The btRigidBody is the main class for rigid body objects.
Definition: btRigidBody.h:59
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
virtual void buildJacobian()
internal method used by the constraint solver, don't use them directly
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
TypedConstraint is the baseclass for Bullet constraints and vehicles.
btMatrix3x3 transpose() const
Return the transpose of the matrix.
Definition: btMatrix3x3.h:980
void getInfo1NonVirtual(btConstraintInfo1 *info)
const btVector3 & getInvInertiaDiagLocal() const
Definition: btRigidBody.h:291
const btVector3 & getPivotInB() const
virtual void getInfo1(btConstraintInfo1 *info)
internal method used by the constraint solver, don't use them directly
#define btAssertConstrParams(_par)
void getSkewSymmetricMatrix(btVector3 *v0, btVector3 *v1, btVector3 *v2) const
Definition: btVector3.h:648
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:266