Bullet Collision Detection & Physics Library
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#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "BulletDynamics/ConstraintSolver/btTypedConstraint.h"
#include "btVehicleRaycaster.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "btWheelInfo.h"
#include "BulletDynamics/Dynamics/btActionInterface.h"
Go to the source code of this file.
Classes | |
class | btRaycastVehicle |
rayCast vehicle, very special constraint that turn a rigidbody into a vehicle. More... | |
class | btRaycastVehicle::btVehicleTuning |
class | btDefaultVehicleRaycaster |