Bullet Collision Detection & Physics Library
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btCollisionConfiguration allows to configure Bullet collision detection stack allocator size, default collision algorithms and persistent manifold pool size More...
#include <btCollisionConfiguration.h>
Public Member Functions | |
virtual | ~btCollisionConfiguration () |
virtual btPoolAllocator * | getPersistentManifoldPool ()=0 |
memory pools More... | |
virtual btPoolAllocator * | getCollisionAlgorithmPool ()=0 |
virtual btCollisionAlgorithmCreateFunc * | getCollisionAlgorithmCreateFunc (int proxyType0, int proxyType1)=0 |
btCollisionConfiguration allows to configure Bullet collision detection stack allocator size, default collision algorithms and persistent manifold pool size
Definition at line 26 of file btCollisionConfiguration.h.
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inlinevirtual |
Definition at line 31 of file btCollisionConfiguration.h.
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pure virtual |
Implemented in btDefaultCollisionConfiguration, and btSoftBodyRigidBodyCollisionConfiguration.
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pure virtual |
Implemented in btDefaultCollisionConfiguration.
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pure virtual |
memory pools
Implemented in btDefaultCollisionConfiguration.