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| btVector4 () |
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| btVector4 (const btScalar &_x, const btScalar &_y, const btScalar &_z, const btScalar &_w) |
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btVector4 | absolute4 () const |
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btScalar | getW () const |
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int | maxAxis4 () const |
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int | minAxis4 () const |
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int | closestAxis4 () const |
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void | setValue (const btScalar &_x, const btScalar &_y, const btScalar &_z, const btScalar &_w) |
| Set x,y,z and zero w. More...
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| BT_DECLARE_ALIGNED_ALLOCATOR () |
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| btVector3 () |
| No initialization constructor. More...
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| btVector3 (const btScalar &_x, const btScalar &_y, const btScalar &_z) |
| Constructor from scalars. More...
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btVector3 & | operator+= (const btVector3 &v) |
| Add a vector to this one. More...
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btVector3 & | operator-= (const btVector3 &v) |
| Subtract a vector from this one. More...
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btVector3 & | operator*= (const btScalar &s) |
| Scale the vector. More...
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btVector3 & | operator/= (const btScalar &s) |
| Inversely scale the vector. More...
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btScalar | dot (const btVector3 &v) const |
| Return the dot product. More...
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btScalar | length2 () const |
| Return the length of the vector squared. More...
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btScalar | length () const |
| Return the length of the vector. More...
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btScalar | norm () const |
| Return the norm (length) of the vector. More...
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btScalar | distance2 (const btVector3 &v) const |
| Return the distance squared between the ends of this and another vector This is symantically treating the vector like a point. More...
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btScalar | distance (const btVector3 &v) const |
| Return the distance between the ends of this and another vector This is symantically treating the vector like a point. More...
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btVector3 & | safeNormalize () |
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btVector3 & | normalize () |
| Normalize this vector x^2 + y^2 + z^2 = 1. More...
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btVector3 | normalized () const |
| Return a normalized version of this vector. More...
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btVector3 | rotate (const btVector3 &wAxis, const btScalar angle) const |
| Return a rotated version of this vector. More...
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btScalar | angle (const btVector3 &v) const |
| Return the angle between this and another vector. More...
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btVector3 | absolute () const |
| Return a vector will the absolute values of each element. More...
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btVector3 | cross (const btVector3 &v) const |
| Return the cross product between this and another vector. More...
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btScalar | triple (const btVector3 &v1, const btVector3 &v2) const |
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int | minAxis () const |
| Return the axis with the smallest value Note return values are 0,1,2 for x, y, or z. More...
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int | maxAxis () const |
| Return the axis with the largest value Note return values are 0,1,2 for x, y, or z. More...
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int | furthestAxis () const |
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int | closestAxis () const |
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void | setInterpolate3 (const btVector3 &v0, const btVector3 &v1, btScalar rt) |
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btVector3 | lerp (const btVector3 &v, const btScalar &t) const |
| Return the linear interpolation between this and another vector. More...
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btVector3 & | operator*= (const btVector3 &v) |
| Elementwise multiply this vector by the other. More...
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const btScalar & | getX () const |
| Return the x value. More...
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const btScalar & | getY () const |
| Return the y value. More...
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const btScalar & | getZ () const |
| Return the z value. More...
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void | setX (btScalar _x) |
| Set the x value. More...
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void | setY (btScalar _y) |
| Set the y value. More...
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void | setZ (btScalar _z) |
| Set the z value. More...
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void | setW (btScalar _w) |
| Set the w value. More...
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const btScalar & | x () const |
| Return the x value. More...
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const btScalar & | y () const |
| Return the y value. More...
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const btScalar & | z () const |
| Return the z value. More...
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const btScalar & | w () const |
| Return the w value. More...
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| operator btScalar * () |
| operator btScalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons. More...
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| operator const btScalar * () const |
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bool | operator== (const btVector3 &other) const |
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bool | operator!= (const btVector3 &other) const |
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void | setMax (const btVector3 &other) |
| Set each element to the max of the current values and the values of another btVector3. More...
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void | setMin (const btVector3 &other) |
| Set each element to the min of the current values and the values of another btVector3. More...
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void | setValue (const btScalar &_x, const btScalar &_y, const btScalar &_z) |
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void | getSkewSymmetricMatrix (btVector3 *v0, btVector3 *v1, btVector3 *v2) const |
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void | setZero () |
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bool | isZero () const |
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bool | fuzzyZero () const |
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void | serialize (struct btVector3Data &dataOut) const |
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void | deSerialize (const struct btVector3Data &dataIn) |
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void | serializeFloat (struct btVector3FloatData &dataOut) const |
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void | deSerializeFloat (const struct btVector3FloatData &dataIn) |
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void | serializeDouble (struct btVector3DoubleData &dataOut) const |
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void | deSerializeDouble (const struct btVector3DoubleData &dataIn) |
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long | maxDot (const btVector3 *array, long array_count, btScalar &dotOut) const |
| returns index of maximum dot product between this and vectors in array[] More...
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long | minDot (const btVector3 *array, long array_count, btScalar &dotOut) const |
| returns index of minimum dot product between this and vectors in array[] More...
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btVector3 | dot3 (const btVector3 &v0, const btVector3 &v1, const btVector3 &v2) const |
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Definition at line 1076 of file btVector3.h.