Bullet Collision Detection & Physics Library
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Structure for collision. More...
#include <gim_tri_collision.h>
Public Member Functions | |
void | copy_from (const GIM_TRIANGLE_CONTACT_DATA &other) |
GIM_TRIANGLE_CONTACT_DATA () | |
GIM_TRIANGLE_CONTACT_DATA (const GIM_TRIANGLE_CONTACT_DATA &other) | |
template<typename DISTANCE_FUNC , typename CLASS_PLANE > | |
void | mergepoints_generic (const CLASS_PLANE &plane, GREAL margin, const btVector3 *points, GUINT point_count, DISTANCE_FUNC distance_func) |
classify points that are closer More... | |
void | merge_points (const btVector4 &plane, GREAL margin, const btVector3 *points, GUINT point_count) |
classify points that are closer More... | |
Public Attributes | |
GREAL | m_penetration_depth |
GUINT | m_point_count |
btVector4 | m_separating_normal |
btVector3 | m_points [MAX_TRI_CLIPPING] |
Structure for collision.
Definition at line 45 of file gim_tri_collision.h.
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inline |
Definition at line 64 of file gim_tri_collision.h.
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inline |
Definition at line 68 of file gim_tri_collision.h.
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inline |
Definition at line 52 of file gim_tri_collision.h.
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inline |
classify points that are closer
Definition at line 115 of file gim_tri_collision.h.
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inline |
classify points that are closer
Definition at line 78 of file gim_tri_collision.h.
GREAL GIM_TRIANGLE_CONTACT_DATA::m_penetration_depth |
Definition at line 47 of file gim_tri_collision.h.
GUINT GIM_TRIANGLE_CONTACT_DATA::m_point_count |
Definition at line 48 of file gim_tri_collision.h.
btVector3 GIM_TRIANGLE_CONTACT_DATA::m_points[MAX_TRI_CLIPPING] |
Definition at line 50 of file gim_tri_collision.h.
btVector4 GIM_TRIANGLE_CONTACT_DATA::m_separating_normal |
Definition at line 49 of file gim_tri_collision.h.