Bullet Collision Detection & Physics Library
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#include <btCollisionObjectWrapper.h>
Public Member Functions | |
btCollisionObjectWrapper (const btCollisionObjectWrapper *parent, const btCollisionShape *shape, const btCollisionObject *collisionObject, const btTransform &worldTransform, int partId, int index) | |
const btTransform & | getWorldTransform () const |
const btCollisionObject * | getCollisionObject () const |
const btCollisionShape * | getCollisionShape () const |
Public Attributes | |
const btCollisionObjectWrapper * | m_parent |
const btCollisionShape * | m_shape |
const btCollisionObject * | m_collisionObject |
const btTransform & | m_worldTransform |
int | m_partId |
int | m_index |
Private Member Functions | |
btCollisionObjectWrapper (const btCollisionObjectWrapper &) | |
btCollisionObjectWrapper * | operator= (const btCollisionObjectWrapper &) |
Definition at line 17 of file btCollisionObjectWrapper.h.
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private |
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inline |
Definition at line 33 of file btCollisionObjectWrapper.h.
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inline |
Definition at line 39 of file btCollisionObjectWrapper.h.
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inline |
Definition at line 40 of file btCollisionObjectWrapper.h.
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inline |
Definition at line 38 of file btCollisionObjectWrapper.h.
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private |
const btCollisionObject* btCollisionObjectWrapper::m_collisionObject |
Definition at line 28 of file btCollisionObjectWrapper.h.
int btCollisionObjectWrapper::m_index |
Definition at line 31 of file btCollisionObjectWrapper.h.
const btCollisionObjectWrapper* btCollisionObjectWrapper::m_parent |
Definition at line 26 of file btCollisionObjectWrapper.h.
int btCollisionObjectWrapper::m_partId |
Definition at line 30 of file btCollisionObjectWrapper.h.
const btCollisionShape* btCollisionObjectWrapper::m_shape |
Definition at line 27 of file btCollisionObjectWrapper.h.
const btTransform& btCollisionObjectWrapper::m_worldTransform |
Definition at line 29 of file btCollisionObjectWrapper.h.