30 #ifndef BT_AOS_VECTORMATH_BULLET_CONVERT_H
31 #define BT_AOS_VECTORMATH_BULLET_CONVERT_H
73 #endif //BT_AOS_VECTORMATH_BULLET_CONVERT_H
Vectormath::Aos::Quat vmQuat
const btScalar & getW() const
const btScalar & getY() const
Return the y value.
Vectormath::Aos::Quat getVmQuat(const btQuaternion &bulletQuat)
btVector3 getColumn(int i) const
Get a column of the matrix as a vector.
const btScalar & getX() const
Return the x value.
Vectormath::Aos::Vector3 getVmVector3(const btVector3 &bulletVec)
const btScalar & getZ() const
Return the z value.
const btScalar & getY() const
Return the y value.
const btScalar & getX() const
Return the x value.
btVector3 can be used to represent 3D points and vectors.
Vectormath::Aos::Matrix3 getVmMatrix3(const btMatrix3x3 &btMat)
btQuaternion getBtQuat(const Vectormath::Aos::Quat &vmQuat)
btVector3 getBtVector3(const Vectormath::Aos::Vector3 &vmVec)
The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with...
The btQuaternion implements quaternion to perform linear algebra rotations in combination with btMatr...
const btScalar & getZ() const
Return the z value.