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This tasks illustrates how to remove a body from another
body. |
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When working in a CATProduct
document, it is no longer necessary to copy and paste the bodies belonging
to distinct parts before associating them. You can directly associate
these bodies using the same steps as described in this task. |
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Open the Remove1.CATPart document. |
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1. |
The part is composed of two bodies. To remove Body.1 from
Part Body, select
Body.1. |
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Removing a set of bodies (multi-selected
via the Ctrl key) is
possible. This capability will increase your productivity. |
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2. |
Click the Remove... icon .
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The result is immediate.
However, if the specification tree is composed of several bodies, a dialog box displays to
let you determine the second body you wish to use. By default, the application proposes to
remove the selected body from Part Body. The cylinder is removed from
Part Body: |
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You cannot re-apply
the Assemble, Add, Trim, Intersect, Remove and Remove Lump commands to bodies already associated to other
bodies. However, if you copy and paste the result of such operations elsewhere in the tree
you can then use these commands. |
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Avoid using input elements that are tangent to each
other since this may result in geometric instabilities in the tangency
zone. |
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Structuring Your Design
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Generally speaking, using Boolean Operations is a good way
of structuring your part. Prior to designing, you can actually define the
part's structure by associating a body containing geometry with empty bodies. Once these
specifications are done, you can then concentrate on the geometry. |
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