16 #ifndef SPU_CONTACT_RESULT2_H
17 #define SPU_CONTACT_RESULT2_H
26 #include "../SpuDoubleBuffer.h"
105 #endif //SPU_CONTACT_RESULT2_H
btPersistentManifold is a contact point cache, it stays persistent as long as objects are overlapping...
The btCollisionShape class provides an interface for collision shapes that can be shared among btColl...
btVector3 can be used to represent 3D points and vectors.
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...