Bullet Collision Detection & Physics Library
Public Member Functions | List of all members
btDiscreteCollisionDetectorInterface::Result Struct Referenceabstract

#include <btDiscreteCollisionDetectorInterface.h>

Inheritance diagram for btDiscreteCollisionDetectorInterface::Result:
Inheritance graph
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Public Member Functions

virtual ~Result ()
 
virtual void setShapeIdentifiersA (int partId0, int index0)=0
 setShapeIdentifiersA/B provides experimental support for per-triangle material / custom material combiner More...
 
virtual void setShapeIdentifiersB (int partId1, int index1)=0
 
virtual void addContactPoint (const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth)=0
 

Detailed Description

Definition at line 31 of file btDiscreteCollisionDetectorInterface.h.

Constructor & Destructor Documentation

virtual btDiscreteCollisionDetectorInterface::Result::~Result ( )
inlinevirtual

Definition at line 34 of file btDiscreteCollisionDetectorInterface.h.

Member Function Documentation

virtual void btDiscreteCollisionDetectorInterface::Result::addContactPoint ( const btVector3 normalOnBInWorld,
const btVector3 pointInWorld,
btScalar  depth 
)
pure virtual
virtual void btDiscreteCollisionDetectorInterface::Result::setShapeIdentifiersA ( int  partId0,
int  index0 
)
pure virtual

setShapeIdentifiersA/B provides experimental support for per-triangle material / custom material combiner

Implemented in SpuContactResult, btManifoldResult, and btPointCollector.

virtual void btDiscreteCollisionDetectorInterface::Result::setShapeIdentifiersB ( int  partId1,
int  index1 
)
pure virtual

The documentation for this struct was generated from the following file: