Bullet Collision Detection & Physics Library
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#include "LinearMath/btVector3.h"
#include "LinearMath/btMatrix3x3.h"
#include "LinearMath/btAlignedAllocator.h"
#include "LinearMath/btTransformUtil.h"
Go to the source code of this file.
Classes | |
struct | btSolverBody |
The btSolverBody is an internal datastructure for the constraint solver. Only necessary data is packed to increase cache coherence/performance. More... | |
Macros | |
#define | btSimdScalar btScalar |
Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later, and not double precision. More... | |
#define btSimdScalar btScalar |
Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later, and not double precision.
Definition at line 104 of file btSolverBody.h.