Bullet Collision Detection & Physics Library
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Class to manage movement of data from a solver to a given target. More...
#include <btSoftBodySolverOutputCLtoGL.h>
Public Member Functions | |
btSoftBodySolverOutputCLtoGL (cl_command_queue cqCommandQue, cl_context cxMainContext) | |
virtual | ~btSoftBodySolverOutputCLtoGL () |
virtual void | copySoftBodyToVertexBuffer (const btSoftBody *const softBody, btVertexBufferDescriptor *vertexBuffer) |
Output current computed vertex data to the vertex buffers for all cloths in the solver. More... | |
Public Member Functions inherited from btSoftBodySolverOutput | |
btSoftBodySolverOutput () | |
virtual | ~btSoftBodySolverOutput () |
Protected Member Functions | |
virtual bool | checkInitialized () |
virtual bool | buildShaders () |
void | releaseKernels () |
Class to manage movement of data from a solver to a given target.
This version is the CL to GL interop version.
Definition at line 25 of file btSoftBodySolverOutputCLtoGL.h.
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Definition at line 41 of file btSoftBodySolverOutputCLtoGL.h.
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inlinevirtual |
Definition at line 51 of file btSoftBodySolverOutputCLtoGL.h.
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protectedvirtual |
Definition at line 91 of file btSoftBodySolverOutputCLtoGL.cpp.
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protectedvirtual |
Definition at line 119 of file btSoftBodySolverOutputCLtoGL.cpp.
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Output current computed vertex data to the vertex buffers for all cloths in the solver.
Implements btSoftBodySolverOutput.
Definition at line 18 of file btSoftBodySolverOutputCLtoGL.cpp.
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Definition at line 111 of file btSoftBodySolverOutputCLtoGL.cpp.
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Definition at line 30 of file btSoftBodySolverOutputCLtoGL.h.
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Definition at line 28 of file btSoftBodySolverOutputCLtoGL.h.
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Definition at line 29 of file btSoftBodySolverOutputCLtoGL.h.
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Definition at line 35 of file btSoftBodySolverOutputCLtoGL.h.
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Definition at line 32 of file btSoftBodySolverOutputCLtoGL.h.
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Definition at line 33 of file btSoftBodySolverOutputCLtoGL.h.