Bullet Collision Detection & Physics Library
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Public Member Functions | |
btKinematicClosestNotMeRayResultCallback (btCollisionObject *me) | |
virtual btScalar | addSingleResult (btCollisionWorld::LocalRayResult &rayResult, bool normalInWorldSpace) |
Public Member Functions inherited from btCollisionWorld::ClosestRayResultCallback | |
ClosestRayResultCallback (const btVector3 &rayFromWorld, const btVector3 &rayToWorld) | |
Public Member Functions inherited from btCollisionWorld::RayResultCallback | |
virtual | ~RayResultCallback () |
bool | hasHit () const |
RayResultCallback () | |
virtual bool | needsCollision (btBroadphaseProxy *proxy0) const |
Protected Attributes | |
btCollisionObject * | m_me |
Additional Inherited Members | |
Public Attributes inherited from btCollisionWorld::ClosestRayResultCallback | |
btVector3 | m_rayFromWorld |
btVector3 | m_rayToWorld |
btVector3 | m_hitNormalWorld |
btVector3 | m_hitPointWorld |
Public Attributes inherited from btCollisionWorld::RayResultCallback | |
btScalar | m_closestHitFraction |
const btCollisionObject * | m_collisionObject |
short int | m_collisionFilterGroup |
short int | m_collisionFilterMask |
unsigned int | m_flags |
Definition at line 46 of file btKinematicCharacterController.cpp.
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inline |
Definition at line 49 of file btKinematicCharacterController.cpp.
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inlinevirtual |
Reimplemented from btCollisionWorld::ClosestRayResultCallback.
Definition at line 54 of file btKinematicCharacterController.cpp.
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protected |
Definition at line 62 of file btKinematicCharacterController.cpp.