btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes
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#include <btCompoundCompoundCollisionAlgorithm.h>
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| btCompoundCompoundCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped) |
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virtual | ~btCompoundCompoundCollisionAlgorithm () |
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virtual void | processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
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btScalar | calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
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virtual void | getAllContactManifolds (btManifoldArray &manifoldArray) |
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| btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) |
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| btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) |
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virtual | ~btActivatingCollisionAlgorithm () |
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| btCollisionAlgorithm () |
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| btCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) |
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virtual | ~btCollisionAlgorithm () |
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btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes
Definition at line 38 of file btCompoundCompoundCollisionAlgorithm.h.
btCompoundCompoundCollisionAlgorithm::~btCompoundCompoundCollisionAlgorithm |
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void btCompoundCompoundCollisionAlgorithm::getAllContactManifolds |
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btManifoldArray & |
manifoldArray | ) |
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void btCompoundCompoundCollisionAlgorithm::removeChildAlgorithms |
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int btCompoundCompoundCollisionAlgorithm::m_compoundShapeRevision0 |
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int btCompoundCompoundCollisionAlgorithm::m_compoundShapeRevision1 |
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bool btCompoundCompoundCollisionAlgorithm::m_ownsManifold |
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The documentation for this class was generated from the following files: