Bullet Collision Detection & Physics Library
SpuContactManifoldCollisionAlgorithm.cpp
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
21 
22 
23 
24 
26 {
27  btAssert(0);
28 }
29 
31 {
32  btAssert(0);
33  return 1.f;
34 }
35 
36 #ifndef __SPU__
39 #ifdef USE_SEPDISTANCE_UTIL
40 ,m_sepDistance(body0->getCollisionShape()->getAngularMotionDisc(),body1->getCollisionShape()->getAngularMotionDisc())
41 #endif //USE_SEPDISTANCE_UTIL
42 {
48  m_collisionObject0 = body0;
49  m_collisionObject1 = body1;
50 
51  if (body0->getCollisionShape()->isPolyhedral())
52  {
55  }
56  if (body1->getCollisionShape()->isPolyhedral())
57  {
60  }
61 }
62 #endif //__SPU__
63 
64 
66 {
67  if (m_manifoldPtr)
69 }
virtual void releaseManifold(btPersistentManifold *manifold)=0
int getShapeType() const
#define btAssert(x)
Definition: btScalar.h:101
virtual btScalar calculateTimeOfImpact(btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
btManifoldResult is a helper class to manage contact results.
btCollisionObject can be used to manage collision detection objects.
The btPolyhedralConvexShape is an internal interface class for polyhedral convex shapes.
virtual btPersistentManifold * getNewManifold(const btCollisionObject *b0, const btCollisionObject *b1)=0
virtual void processCollision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
SpuContactManifoldCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObject *body0, const btCollisionObject *body1)
bool isPolyhedral() const
const btVector3 & getImplicitShapeDimensions() const
virtual btScalar getMargin() const =0
btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatche...
const btCollisionShape * getCollisionShape() const
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:266